Within the world the man is exploring, he also collects pain crystals. It’s hard to figure out what’s happening at first, but it starts to seem like she’s got an abusive living situation and like she’s actually in foster care or something similar. Much of her time is spent looking around the house and finding ways to go places she’s not supposed to be in. She becomes convinced that her parents are kidnapping children and storing them in the attic. The little girl finds a mystery of her own to investigate as well. You play as the man for a while, then a bit as the knight or the little girl to add to their parts. A little after that, another departure to the little girl. He serves the Keeper by going out and gathering pain, and this section helps explain why the man got stuck. His story is harder to understand, and involves a lot of fighting. But it’s really the point of the whole story, so until then I’m mainly just talking about how I liked the different devices of the plot.Īfter exploring for a while, the player hits a roadblock and gets their first experience controlling the knight. They don’t really explain what pain the man is working through until the end, so I won’t mention it just yet. It’s not subtle at all about the attempt to work through pain, but it is really cool and I think does a good job of illustrating how confusing and helpless it can feel just trying to get through a day. Full of pain and creatures and just trying to find a way out. I really appreciate how important this story is to the framework of everything.Īfter that, you go back to controlling the man, with the previous section serving as context to suggest that this world is the one in the story. For this entire section, the woman narrates while the player just has the old man walking downstairs until he gets to the front door. This is our first actual clue as to the nature of the story, but again doesn’t make much sense until later. You spend a while puzzle solving, until suddenly you’re hit with the first little intermission where you’re an old man with a woman talking and asking if you remember “that tale about flowers” and she starts to tell the tale. There are actually a few little hints at what’s going on here, like the little girl by the well, but they don’t make any sense until the end. You just go around and explore figuring out what you can and how you can proceed. You start off as the little girl, do some light puzzle solving, then afterward get to play as the man with really no indication of what’s happening. Q: What internal conflicts does Utterson experience in the passage? Check all that apply.The story at first is just weird. Written by the hand of Lanyon, what should it mean? A great curiosity came on the trustee, to disregard the prohibition and dive at once to the bottom of these mysteries but professional honour and faith to his dead friend were stringent obligations and the packet slept in the inmost corner of his private safe. But in the will, that idea had sprung from the sinister suggestion of the man Hyde it was set there with a purpose all too plain and horrible. Yes, it was disappearance here again, as in the mad will which he had long ago restored to its author, here again were the idea of a disappearance and the name of Henry Jekyll bracketted. Henry Jekyll." Utterson could not trust his eyes. Within there was another enclosure, likewise sealed, and marked upon the cover as "not to be opened till the death or disappearance of Dr. "I have buried one friend to-day," he thought: "what if this should cost me another?" And then he condemned the fear as a disloyalty, and broke the seal. Read the passage from The Strange Case of Dr.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |